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SLIPSTREAM

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Devlog

  • SLIPSTREAM 1.2.3: melee KO, side-button slide
    October 31, 2026 by veyrith660
    Melee: press V (or middle click) to strike point-blank and knock out in one hit. The side mouse buttons now slide, without sending the page back. At the end of a match the mouse is released so you can... Continue reading
  • SLIPSTREAM 1.2.2: faster fights, one-shot Rail
    October 31, 2026 by veyrith660
    Shorter fights: every weapon hits harder (about a third more damage). The Rail now kills in one shot, body or head, and its hit zone is a touch wider. Bots stay gentle: their damage was lowered by the... Continue reading
  • SLIPSTREAM 1.2.1: tutorial, key view, combo demos
    October 31, 2026 by veyrith660
    New in 1.2.1: a 15-step interactive tutorial (movement, weapons, armory, combos, and a first frag on a bot that doesn't shoot back), a comic-style keyboard view of all controls (Controls menu, or pres... Continue reading
  • SLIPSTREAM 1.2.0: wall ride, combos, 7 weapons, kinder bots
    October 31, 2026 by veyrith660
    Thanks for the first feedback, it all went in. Bots are much kinder now: a new Rookie level, and Easy is the default. Seven weapons, including two pistols, with aim-down-sights on every gun, plus an i... Continue reading
  • SLIPSTREAM 1.1.0: comic-book speed
    October 31, 2026 by veyrith660
    SLIPSTREAM is a comic-book arena shooter where speed is everything: slide without losing momentum, chain wall jumps, dash in any direction, and hit harder the faster you go. Version 1.1.0 brings the f... Continue reading
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